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Clue (Cluedo)

A mystery board game in which players race to discover the murderer, the weapon, and the place of the crime.

Cluedo (Clue in Canada and the U.S.) is a crime fiction board game originally published by Waddington Games, UK in 1948. It was devised by Anthony Pratt, a solicitor's clerk from Birmingham, England. It is now published by the US game and toy company Hasbro, which acquired American board game company Parker Brothers, that originally manufactured the game.

Overview

The game is set in a mansion, with the board divided into different rooms. The players each represent a character who is a guest staying at this house, whose owner, Dr. Black (Mr. Boddy in Canadian and U.S. version), has been found murdered.

Players take on the role of suspects and attempt to solve the murder. The solution to the murder requires the three components of Suspect, Weapon, and Room.

Game contents
* Instructions
* A game board, representing the location of the murder
* Six colored game pieces, representing the suspects
* Weapon pieces, representing possible weapons used
* Cards, containing depictions of game elements (weapons, suspects or rooms)
* A parchment envelope labeled, "Case File: Confidential", to hold the solution in each game.

The suspects
* Miss Scarlet (a red piece)
* Professor Plum (a purple piece)
* Colonel Mustard (a yellow piece)
* Rev. Green (Mr. Green in Pre-2002 Canadian and U.S. version) (a green piece)
* Mrs. White (a white piece)
* Mrs. Peacock (a blue piece)

Possible murder weapons
* The Rope
* The Lead Pipe
* The Knife (also called the Dagger)
* The Spanner (The Wrench in Canadian and U.S. version)
* The Candlestick
* The Revolver

The 50th Anniversary edition featured a new murder weapon, the Poison. The game Clue Master Detective had Poison as well as a horseshoe as a weapon.

The rooms
There are nine rooms in the mansion where the murder can take place. Each of the four corner rooms contains a secret passage that leads to the room on the opposite corner of the map.

Gameplay
The game is unusual in that it requires at least three players, as opposed to a minimum of two for most board games.

At the beginning of play, three cards - one Suspect, one Weapon, and one Room card - are chosen at random and put into a special envelope, so that no-one can see them. These cards represent the true facts of the case. The remainder of the cards are distributed among the players.

The aim is to deduce the details of the murder - that is, the cards in the envelope. This is done by announcing suggestions to other players. An example of a suggestion is, ""I suggest it was Mrs. White, in the Library, with the Rope."" All elements contained in the suggestion are moved into the room in the suggestion (so Mrs. White and the Rope would be moved to the Library).

The other players must then disprove the suggestion, if they can. This is done in clockwise order around the board. A suggestion is disproved by showing a card containing one of the suggestion components to the player making the suggestion (for example, the Rope), as this proves that the card cannot be in the envelope. Showing the card to the suggesting player is done in secret so the other players may not see which card is being used to disprove the suggestion. Once a suggestion has been disproved, the player's turn ends and moves onto the next player.

The player's suggestion only gets disproved once. So, though several players may hold cards disproving the suggestion, only the first one will show the suggesting player his or her card. A player may only make a suggestion when his or her piece is in a room and the suggestion can only be for that room.

Once a player thinks he or she knows the solution, the player can make an accusation. The player checks the validity of the accusation by checking the cards in the envelope. If the player made an incorrect accusation, that player is out of the game (since the player now knows the correct solution) and the game continues with the remaining players. If the player made a correct accusation, the solution cards are shown to the other players and the game ends.

An interesting feature of Cluedo's design is that it is possible for a player to be using the piece representing the murderer. This doesn't affect the gameplay, the object of the game is still to be the first to make the correct accusation.

The game cannot be played with two people, because the process of elimination diffuses the same information to both players. Such a game passes quickly and ends with a race to the room where the murder occurred.


Source: Wikipedia


Flags: Very Short (0-60 mins), Short (1-3 hours), With a Friend, With a Group, Children, Teens, Adults, Seniors, Indoors, Outdoors, At Home, Morning, Day, Night, Sunny, Snowy, Rainy
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