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The heart is evil, but not if you use it wisely!!
Decks of Cards: 1
Other equipment needed: Pen and paper
The aim of the game is simple. The deck of cards is dealt so that each player has 13 cards. Each person must select three cards they want to pass the following way:
Round 1: Left
Round 2: Right
Round 3: Across
Round 4: No pass
The person who has the 2 of clubs starts the game off. Everyone else must now play a club (unless they can't play a club in which case they must play something else). The player who has played the highest card, which is a club, wins the "trick". (Aces are high). The winner of the trick will collect all the cards played. That player will then start the next trick, but may NOT start with a heart, unless hearts have been broken (more on that later). Again, the players must match the suit played (unless they can't), and the winner collects the cards played. This keeps going on until all cards have been played. Afterwards, the players search through the cards collected and must look for their cards for the following cards:
Hearts: 1 point each
Queen of spades: 13 points
One person must mark down the scores each playes recieves. If one player is able to show some awesome skill and collect all 13 hearts AND the queen of spades, all the other players recieve 26 points.
After this, the cards are dealt again and the gameplay starts again.
Breaking hearts happens when one player is un-able to follow a suit and plays a heart. (This is the perfect time to play a heart, this is also the perfect time to play the queen of spades, unless the current suit is spades.) Once hearts have been broken, tricks may start with a heart.
NOTE: You are un-able to play a heart OR the queen of spades on the first trick.
The game is over when one person gets 100 points. At this point, the player with the lowest score is the winner.
Flags: Short (1-3 hours), With a Group, Children, Teens, Adults, Seniors, Indoors, At Home, Day, Night, Sunny, Snowy, Rainy